<< WIN Lynda Com Learning Graphic Novel Storyboarding-QUASAR
Lynda Com Learning Graphic Novel Storyboarding-QUASAR
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Category Applications
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GenreEducational
Date 17/06/2017, 10:42
Size 75.5 MB
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Post Description

Learning Graphic Novel Storyboarding
(c) Lynda.com

Supplier . : QUASAR Size ..... : 5 x 15MB
Cracker .. : QUASAR
Packager . : QUASAR Type ..... : Brain Enhancement
Date ..... : 06-16-2017 OS ....... : Win/Mac


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Learning Graphic Novel Storyboarding
with Ben Bishop

When it comes to conveying a story visually to readers, comic
book artists can learn a lot from examining how shots are filmed
in movies and television. Although comic book panels aren't
always a standard rectangular frame, you can still leverage the
same storyboarding concepts, rules, and methods used in film to
make your comics stronger and more digestible. In this course,
join comic creator Ben Bishop as he explains how to use storyboard
film techniques to understand shot composition, consistency, and
movement within a frame, and apply those techniques as you build
your comic book panels.

Before you can start drawing your comic, you need to know the
basics of shot composition and camera angles, and why they're
crucial to successfully telling your story on the page. Ben talks
about the rule of thirds, wide shots, full shots, medium shots,
close-ups, and more. He also demonstrates the importance of
following the action in the same direction throughout any given
scene. Storyboarding may not always be associated with comics,
but the same rules apply. Knowing and understanding these concepts
can strengthen your work.

Topics include:
- Storyboarding for film vs. comics
- Understanding aspect ratio
- What is the rule of thirds?
- The types of camera shots within illustrated comic panels
- Zooming and panning in a still image
- The movements of the camera within a comic scene
- Character placement
- Moving characters through a scene


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